BECOME AGRI-ENTREPRENEUR
(Serious-Game)

I designed and developed the serious game “Becoming an Agro-Entrepreneur” for KTM Academy. This interactive educational game was created to raise awareness and introduce users to the fundamentals of agriculture and agro-entrepreneurship.

The project covers several key topics, including agricultural land management, seed selection and use, and the sustainable management of resources such as water and energy.

I also contributed to the design of the game mechanics, the structuring of the educational content, and the technical development to deliver an immersive and engaging experience.